Problem — Investor Overview
problem.tv — Investor Overview
Confidential
2025
PROBLEM

From agency to new media company.

An integrated firm combining execution and ownership across strategy, creative, marketing, and product development — evolving into a media, technology, and holdings company.

Raising
$20M
02 The Shift

Creative agencies service culture.
New media companies own it.

Problem is moving from client execution into owned systems, owned campaigns, owned IP, and owned upside. Fifteen years of work built the foundation. This raise builds the company on top of it.

Most agencies trade time for revenue and move on. Problem is building the structure to retain value — in the work, the IP, the products, and the relationships.

Agency Model
  • Trade time for revenue
  • Client-dependent growth
  • No ownership stake in outcomes
  • Limited IP creation
  • Execution without equity
New Media Model
  • Recurring revenue systems
  • Owned IP and products
  • Equity in cultural output
  • Scalable intelligence tools
  • Holdings that compound over time
03 What Problem Is Today
15
years of cultural work

Strategy, creative, marketing, entertainment, fashion, gaming, technology, retail, and partnerships — built into a network of relationships, reputation, and operational expertise that is not replicable from scratch.

  • Strategy — Positioning, growth architecture, and system design
  • Creative Direction — Visual systems, art direction, campaign concepting, and identity
  • Marketing — Content strategy, distribution systems, and audience development
  • Entertainment — Talent partnerships, IP development, and media campaigns
  • Fashion & Retail — Product launches, brand collaborations, and drop strategy
  • Technology — Product development, platform design, and AI tooling
  • Gaming — Gaming partnerships, in-world activations, and creator networks
  • Partnerships — Deal structuring, licensing, co-productions, and distribution
  • Product Development — 0→1 products, market validation, and commercialization
04 Why Now

The window for this company is open right now.

  • Culture moves faster than agencies Brands, artists, and IP owners need culture-native execution that keeps pace with the moment — not traditional agency timelines or structures.
  • AI has unlocked the intelligence layer Intake, audit, planning, and team assembly can now be accelerated and systematized — creating a scalable advantage at every engagement.
  • The IP economy is in full swing Platforms, studios, and creators are looking for operators who understand how to build and monetize intellectual property at speed.
  • 15 years of trust is the moat Problem's relationships, reputation, and track record are not replicable. The rolodex is the product. Now is the moment to capitalize on it.
05 The Three-Part Company

Three engines.
One operating company.

Each layer feeds the others — execution builds intelligence, intelligence amplifies holdings, holdings fund better execution. Problem is structured to operate across all three in a coordinated way.

Execution Arm
Problem Media
Media

The agency layer — strategy, creative direction, campaigns, partnerships, product, marketing, content, retail, and events. Where execution happens and outcomes are delivered.

  • Strategy & creative direction
  • Campaigns & partnerships
  • Product, content, retail & events
Intelligence Layer
Problem Intelligence
Intelligence

AI-assisted intake, audit, planning, and team assembly. Every engagement goes through the intelligence layer — producing faster, sharper strategy than traditional agency intake. This is where we determine what gets done, how it gets done, and what is worth scaling.

  • Intake & opportunity evaluation
  • AI-generated audits, plans & decks
  • Team assembly & partner matching
Ownership Layer
Problem Holdings
Holdings

Owned IP, products, retail drops, technology tools, self-initiated campaigns, and long-term assets. Our holding company allows Problem to retain and compound value over time — beyond client work and service fees.

  • Owned IP & media formats
  • Retail drops, products & tools
  • Self-initiated campaigns & long-term assets
06 Problem Media

The operating system
for culture.

Every discipline needed to take a brand, artist, or IP from brief to market — in one integrated firm. We don't sit in a single lane. We work across each area and connect them into a single system.

  • Brand Strategy — Positioning, growth architecture, messaging systems, and market entry playbooks
  • Creative Direction — Art direction, visual systems, identity, and campaign concepting
  • Campaigns — Full-funnel campaign production, media strategy, and cultural moments
  • Partnerships & Commercialization — Brand, talent, platform, and IP partnerships structured for outcomes
  • Product Development — 0→1 product builds, UX/UI, and go-to-market execution
  • Content — Editorial, video, distribution, and platform strategy
  • Retail & Commerce — Product launches, drop strategy, retail activations, and e-commerce
  • Events & Launches — Experiences, activations, premieres, and market-facing moments
07 Problem Intelligence

AI-assisted strategy
at the speed
of culture.

Every new engagement is processed through the intelligence layer — producing faster, sharper, more accurate plans than traditional agency intake. Brief to battle plan in days, not weeks.

Input
Brief Intake

Brand, IP, campaign, or product enters the Problem system.

  • Brand overview & goals
  • Budget & timeline
  • Target audience
  • Competitive context
Process
Intelligence Audit

AI-assisted analysis across every relevant dimension in parallel.

  • Audience & positioning gaps
  • Market opportunity
  • Revenue paths
  • Execution gaps
Output
Clear Plan

Complete, investor-grade output ready for immediate execution.

  • Strategy deck
  • Budget model
  • Team & partner map
  • Timeline & milestones
08 Client Ingestion Workflow

From brief to
battle plan.

The ingestion workflow is the first competitive advantage Problem deploys on every engagement. Speed is a feature — not just an outcome.

Enters System
BrandIP CampaignProduct ArtistStudio PlatformLabel
Problem Audits
AudiencePositioning Creative landscapeMarket size Partner mapRevenue paths Execution gaps
Delivers Output
Strategy deckBudget model TeamTimeline Partner list
Traditional Agency
8–12 wks
Average strategy engagement time
Problem Intelligence
5–10 days
Complete audit to plan delivery
Speed Advantage
10×
Over legacy agency timelines
09 Network Intelligence

15 years of the right people
in the right rooms.

Problem's global network is not a database — it's a living, curated system of relationships across every discipline that matters. Brands, artists, platforms, studios, and investors all flow through the same network.

15yr
Relationship depth
G7
Global cities active
12+
Creative disciplines
First
call
For cultural operators
Creative & Production
DirectorsPhotographersDesignersEditorsProducersStylistsWriters
Music & Entertainment
ArtistsManagersLabelsStudiosProducersPublishers
Brands & Retail
Fashion HousesStreetwearLuxuryCPGRetail Partners
Technology & Product
DevelopersAI EngineersProduct DesignersFoundersCTOs
Capital & Venture
VCsAngelsFamily OfficesSports CapitalEntertainment Capital
Media & Publishing
PlatformsPublishersMedia Cos.JournalistsTastemakers
10 Team Building Engine

The right team,
assembled for
each opportunity.

Problem doesn't maintain a bloated bench. It assembles precision teams from the network — exactly what the brief demands, nothing more.

Input
The Brief

Brand, IP, campaign, or product — with context, goals, timeline, and budget.

Assembly
The Team
CreativeDevContent ProductionSocialRetail CommercePartnersAIMedia
Output
The Work

Campaigns, products, launches, and cultural moments — executed and owned.

11 Problem Holdings

Where Problem captures
upside,
not just billings.

The holdings layer is where 15 years of work converts into long-term value — owned assets that compound regardless of the service business.

  • Owned IP Media formats, show concepts, characters, editorial series, and cultural narratives that Problem creates, owns, and licenses — not builds for a client.
  • Retail & Products Drops, collections, collaborations, and physical products where Problem holds the equity position — not just creative credit.
  • Technology Tools Intelligence tools, creative infrastructure, and SaaS that emerge from Problem's internal systems — productized and sold as their own products.
  • Self-Initiated Campaigns Problem launches its own cultural moments — campaigns where the company holds the IP, the audience, and the commercial outcome from day one.
12 Year One Use of Capital

A full year of
market-facing proof.

Year one is not infrastructure — it's output. Investor-visible case studies, owned assets, and the platform for scale. Every dollar is deployed toward proof, not overhead.

Q1
Intelligence & Infrastructure
  • Build Problem Intelligence system
  • Hire core leadership team
  • Establish brand & legal structure
  • Lock first anchor clients
  • Advisory council outreach
Q2
Owned Assets & IP
  • Launch first retail drop
  • Initiate IP development slate
  • Self-initiated campaign #1
  • Content pilot production
  • Intelligence tool alpha
Q3 – Q4
Scale & Partnerships
  • Partner activation program
  • Advisory council live
  • Intelligence tool public beta
  • Media format pilot launch
  • Series A preparation
13 Advisory Layer

A stacked council across
every sector that matters.

Practitioners, operators, and investors who've built at the intersection of culture, capital, and technology. Problem's advisors are not names on a page — they're active in the business.

Music / Culture
Mike Dean
Legendary music producer, engineer, and cultural architect. Credits include Kanye West, Travis Scott, Jay-Z, and decades of defining sound and aesthetic at the highest level.
Strategy / Capital / Entertainment
Devon
Strategic network connector across entertainment, sports, capital, and brand infrastructure. Problem's bridge to institutional investment and high-value partnership.
Venture / Technology
TBD — Tech & VC
Operator-investor from the intersection of AI, media, and consumer technology. Institutional credibility for the intelligence and product layer.
Fashion / Retail
TBD — Fashion
Executive from global fashion, luxury, or streetwear with deep retail and licensing expertise to support the Holdings layer.
Sports / IP
TBD — Sports
Athlete, agent, or executive with deep sports IP and brand partnership experience at the intersection of sports and culture.
Media / Entertainment
TBD — Media
Executive from a major studio, streaming platform, or media company building at the frontier of content, IP, and distribution.
14 The Raise

The numbers.

Raising to evolve 15 years of cultural equity into a scalable media, technology, and holdings company — with three distinct revenue streams and a clear ownership story.

Raising
$20M
Pre-Money Valuation
$100M
Use of Capital
  • Build and deploy Problem Intelligence system
  • Hire leadership team across all three pillars
  • Launch owned IP, retail drops, and products
  • Fund self-initiated campaigns and media formats
  • Build and activate advisory council
  • Establish Holdings infrastructure and legal structure
  • Create investor-visible case studies at scale
The Thesis

Problem is raising to evolve 15 years of work, relationships, case studies, and cultural equity into a scalable media, technology, and holdings company.

This is not a startup. It's a company with a 15-year foundation, an existing network, and a clear thesis for how cultural equity becomes financial equity.

15 — Closing Vision
The company brands call when they need culture, intelligence, execution, and ownership thinking in one place.
Problem is not just solving briefs anymore.
Problem is building the future of culture.
Confidential · For Qualified Investors Only · ©2025 Problem Media LLC